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Demos made by Sector Omega, the demogroup I founded with JosSs in 2003. This is the place where I improve my skills as a computer graphics coder, as the engine is in continuous development.

I'd like to use these lines to thank the wonderful people who always answers any doubt about OpenGL, VC++ coding, or just for their moral support, patience and ideas with the hard work of demo-coding, with its painful deadlines ;) Special thanks to Ithaqua, Jcl, r3d, Shash, ago, Utopian and pK :**



T h e   M e s s a g e

Code:Yero
Graphics:d0up & Yero
3D Models:d0up
Music:JosSs

Party:#3 at BCNParty'101
Links:Download | Pouët | scene

A space story, a tribute to Dr Carl Sagan. Uses 3D animations, nice soundtrack, several improvements in the 2D fx, and a solid plot. A lot of work was put in this demo, specially on the coding engine.








N a g a t a b i

Code:Yero
Graphics:Yero
Music:JosSs

Party:#2 at BCNParty'100
Links:Download | Pouët | scene

This time with an evolved demosystem ready to make something new. We thought about making some japanese alike demo, with fast effects and techno music. Finally, another ambient soundtrack, but with some electronic parts, synched with better effects and lots of graphics.









D e c a d e n t i a

Code:Ithaqua
Graphics:Yero
Music:JosSs

Party:#1 at Ifparty04
Links:Download | Pouët

Co-op with Stravaganza demogroup. As our demosystem was not much improved since Mirages, we asked Ithaqua/SGZ to be the coder of our graphics and soundtrack. And this is the result. Quite simple 3D architecture, with some cool effects, and a lovely soundtrack.









M i r a g e s

Code:Yero
Graphics:Yero
Music:JosSs

Party:#2 at BCNParty'11
Links:Download | Pouët | scene

First demo by Sector Omega. Coded in a couple of months, in a real hurry, with a very simple demosystem. It talks about dreams, the mirages of life, which are supposed to be reached someday.









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